Centerbeam AI

Nova for Games

Realtime AI for Games & Interactive Worlds

Build characters and game experiences that listen, respond, reason, react to game state, and take controlled action in real time.

Voice, game state, reasoning, tools, and multimodal interaction through one SDK.

Beyond Scripted Characters

Characters that participate in the game

Nova connects realtime AI to the game itself. Characters can receive application state, understand player interaction, use tools, respond to game events, and trigger controlled actions rather than operating as isolated chat interfaces.

GameCenter

Realtime AI connected to game logic

Nova provides the realtime interaction layer while GameCenter connects AI behavior to scenes, game rules, state, tools, and deterministic application actions.

Natural realtime conversation

Let players speak naturally with characters using realtime turn-taking, VAD, interruption, and barge-in.

Game-state awareness

Connect characters and agents to scenes, objectives, inventory, player actions, rules, and other application state.

Interactive characters

Create characters that listen, respond, reason, remember context, and react to events happening inside the experience.

Controlled game actions

Connect realtime AI to deterministic tools and game actions instead of limiting characters to conversation.

Multimodal experiences

Combine voice with animation, video, graphics, touch, conventional controls, and other game interfaces.

Model-neutral architecture

Build the game against Nova while keeping the application independent of a single realtime AI provider.

Production Examples

Nova already powers interactive game experiences

Clara's Kitchen, Karma Quest, and other GameCenter experiences demonstrate realtime characters, voice-first gameplay, application-state awareness, and AI interaction connected directly to game logic.

FAQ

Realtime AI for Games

What is Nova for games?

Nova is Centerbeam AI's model-neutral realtime SDK and API for connecting players, characters, game state, tools, reasoning, voice, and multimodal interfaces inside games and interactive experiences.

Can Nova control game state?

Yes. Nova can connect realtime interaction to application and game state, events, tools, workflows, and controlled actions so characters can respond to what is happening inside the game.

Is Nova limited to voice games?

No. Voice can be a primary interaction mode, but Nova can work alongside visual interfaces, animation, video, touch, keyboard controls, game state, tools, and other multimodal elements.

Which realtime AI models can games use through Nova?

Nova provides a common application-facing architecture for supported realtime providers including OpenAI Realtime, Google Gemini Live, and xAI Grok Voice Agent.

Ready to build hands-free voice into your next product?